chinedufn

npm packages maintained by chinedufn

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Packages

globs-to-files
Expand multiple globs into file paths
01.0.011 years ago
create-keyframe
Create css keyframes
01.0.29 years ago
epoch-to-timeago
Get a string representation of a time difference
01.0.111 years ago
collada-dae-parser
Parse collada .dae 3d animation files into json
00.14.09 years ago
wavefront-obj-parser
Parse wavefront .obj files into json
02.0.19 years ago
blender-iks-to-fks
A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that uses only FK bones
02.0.116 years ago
load-wavefront-obj
Load the graphics buffer data from an obj model and return a draw command that accepts options
00.8.09 years ago
skeletal-animation-system
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
00.8.18 years ago
watertight-ray-triangle-intersection
An implementation of the Watertight Ray/Triangle Intersection algorithm
00.0.19 years ago
solid-state
Confidently maintain state and react to changes
01.0.310 years ago
load-collada-dae
Load the WebGL graphics buffer data from a collada .dae model and return a draw command that accepts options
00.6.79 years ago
video-time
Convert from seconds to video seek time
01.1.011 years ago
donutjs-skeletal-animation-slides
Skeletal Animation in Your Browser via WebGL - the accompanying slides for a 10 minute talk at Portland's Donut.js meetup
01.0.010 years ago
make-component
Generate virtual-dom components
00.8.09 years ago
blender-actions-to-json
Write the joint data for all `.blend` file actions to a JSON file
03.0.07 years ago
virtual-progress-bar
virtual-dom progress bar component
01.1.09 years ago
virtual-loading-dots
Virtual-dom loading dots component
01.1.111 years ago
get-attributes-uniforms
Get the attributes and uniforms from a GLSL shader string
01.1.110 years ago
expand-vertex-data
Expand vertex, normal and uv indices into vertex normal and uv data that is ready for your array buffers
01.1.29 years ago
create-orbit-camera
Create a camera that orbits a target
00.0.210 years ago
base-app-seed
seed project for base-* applications
00.2.011 years ago
dom-filenameify
Add filenames as attributes to your DOM elements to help locate them in code via inspect element
01.2.19 years ago
neighborhood-pathfinder
An a star implementation that accepts a function to detect neighboring tiles.
00.2.19 years ago
image-to-heightmap
Convert an image into a heightmap, based on the pixels' colors
01.0.010 years ago
equipage
Tape tests in the browser
00.0.211 years ago
base-router
A simple and portable router for the client and server.
01.2.010 years ago
create-shader-program
Compiles, links and returns a shader program from a give vertex and fragment shader
00.1.09 years ago
create-hover-class
Turn a JSON object into a hover class to use with inline styled components
01.0.011 years ago
create-draw-function
Create a WebGL draw call based on user provided data
00.0.19 years ago
branching-dialogue
A stateless API for modeling branching dialogue in role-playing games
00.1.010 years ago
metalsmith-watcher
Watch and rebuild your metalsmith source files
00.1.211 years ago
client-ketchup
A simple interface for keeping remote clients up to date with their authoritative state
01.0.09 years ago
dual-quat-to-mat4
Convert a dual quaternion into a 4x4 matrix
01.0.18 years ago
minimal-object-diff
Create minimal diffs between two objects for sending over a network
00.1.010 years ago
insert-hover-class
Insert a :hover class into the DOM and return the classname
01.0.011 years ago
change-mat4-coordinate-system
Convert a 4x4 column major matrix from left handed to right handed coordinate system
01.0.09 years ago
local-bone-to-world-bone
Get the world transformation matrices for a set of local bone positions
00.0.19 years ago
angular-video-time
AngularJS Filter for displaying a video's current time
01.0.011 years ago
get-ray-from-mouse
Get the normalized ray that your mouse is projecting into your scene
01.0.09 years ago
mat4-to-dual-quat
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
01.0.010 years ago
webgl-to-img-stream
Use a WebGL context to write the canvas's contents to a .img file. Meant to be used in Node.js
01.0.09 years ago
keyframes-to-dual-quats
Convert a set of keyframe matrices into dual quaternions
01.0.09 years ago
matrix-create
Create a flattened webgl friendly matrix
01.0.011 years ago
expand-file-glob
expand file globs into array of strings
00.0.111 years ago
matrix-identity
Create an identity matrix
00.0.111 years ago

Repositories

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